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Learn Sketch | Best Tutorials and Courses


Duration: Approx. 2 Months to Complete
Description: This intro to Sketch tutorial is a beginners guide to help get you started, made from excerpts of my complete course on Udemy. Sketch is a vector screen design application that’s primarily used for designing digital products — like apps and web interfaces. We design everything on a pixel grid like Adobe Photoshop, while every object we design is vector like Adobe Illustrator. It allows us to work with a canvas of infinite size and create as many artboards as we need for different screens. Because of that, we get to keep a ton of design work in a single document. Sketch gives us a lot of tools that make things a lot quicker and easier than Photoshop for UI design. When it comes to styling, we’re able to use multiple color and gradient fills, borders, and automatically scaling images on a single layer to keep out layers list clean and organized. It gives us the ability to reuse styles and elements throughout a design — so that you never have to waste time making the same change in multiple places. And those reused elements can be nested inside one another and then tweaked or swapped out to create powerful and flexible design systems. And then finally export assets for all different device resolutions — and your assets can be organized easily into folders and can be recreated instantly if something needs to be changed in the future. Sketch really all about designing and updating digital products as quickly and with as little friction as possible. So let's dig in and learn how Sketch is going to make your life a whole lot easier.
Prerequisite: This course require no prior experience.
Taught By: Marc Andrew
Duration: Self-Paced
Description: This tutorial provides the skills you need to to start working with behaviours in Flinto which comprises of opening up flinto, importing from sketch and much more.
Prerequisite: Basic knowledge of Flinto would be helpful.
Taught By: JP Design Academy
Duration: Approx 13 min
Description: The tutorial will excel you in animating a landing page for a product website. It will come across certain guidelines and provide you the skills to add visual interest to your prototypes using Flinto
Prerequisite: Basic knowledge of Flinto would be appreciable.
Taught By: Marvelapp
Duration: Self-Paced
Description: Learn the basics of prototypes by creating them and applying them using Marvel and Sketch.
Prerequisite: No prior experience is required .
Taught By: Greg Rog
Duration: Approx 6 hours
Description: The intent of the tutorial is to embark its users of creating transitions and micro interactions which in turn will precisely embrace the project's functionality. The users will able to meticulously and perfectly showcase the working of an app before its final implementation or project presentation.
Prerequisite: Basics knowledge of UI design would be helpful. Mastery of Flinto would be a essential skill.
Description: In this tutorial you will learn getting started in Framer,volt prototype kit,bring your figma designs to life in Framer, desktop prototyping essentials, coding in Framer.You will learn how to combine the best features from design and code mode in Framer to create animated and interactive prototypes.
Prerequisite: Coding and knowledge about animations required
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